More.Īllows you to modify the properties after initial loading has completed. Beware that mod content has not finished loading here, things like ModContent lookup tables or ID Sets are not fully populated. More.Īllows you to perform one-time loading tasks. Useful for items that can be disabled by a config. Public Member Functions inherited from Īllows you to stop Mod.AddContent from actually adding this content. More.Ĭalled when this ModMenu's logic is updated. If you make a new ModType, seal this override, and call SetStaticDefaults in it. PreDrawLogo (SpriteBatch spriteBatch, ref Vector2 logoDrawCenter, ref float logoRotation, ref float logoScale, ref Color drawColor)Ĭalled just before the logo is drawn, and allows you to modify some of the parameters of the logo draw code. PostDrawLogo (SpriteBatch spriteBatch, Vector2 logoDrawCenter, float logoRotation, float logoScale, Color drawColor)Ĭalled just after the logo is drawn, and gives the values of some of the parameters of the logo draw code. Set the state of the UserInterface to a given UIState to make that UIState appear on the main menu. More.Ĭalled when this ModMenu is selected. Inherited by, , and .Ĭalled when this ModMenu is deselected. A class that is used to customize aesthetic features of the main menu, such as the logo, background and music.
0 Comments
Leave a Reply. |